Range: 500 | Move Speed: 305
Primary: INT
Str: 16 + 1.85 | Agi: 21 + 1.7 | Int: 27 + 3.4
Damage: 41 - 59 | HP: 454 | Mana: 351
HP Regen: 0.73 | Mana Regen: 1.09
Attack Speed: 1.4 | Armor: 2
Little is known to the Shadowtooth Clan, likely because this group of shadowy trolls never unveil the secrets of their mystifying sacrament. Nevertheless, the Loa they worship is much more powerful than most elementals, thus their favors must be kept in confidentiality. In return, these Primal Gods granted these trolls the power over paralyzing toxins, life-bending voodoo, and even endowment of life beyond the grave. A living eternity of death and misery, Dazzle now marches within the ranks of the undead, announcing the apocalypse of the Scourge that may lead them to much anticipated ascendancy.
Poison Touch (T)
A poisonous magic is placed on an enemy unit causing it to move slowly becoming paralyzed. The longer the poison takes to set in, the slower the unit will become. After the poison sets in, it takes physical damage per second for 7 seconds. Target moves slower per level.
Level 1 - 7 damage. Takes 1 second to set in.
Level 2 - 14 damage. Takes 2 seconds to set in.
Level 3 - 21 damage. Takes 3 seconds to set in.
Level 4 - 28 damage. Takes 3 seconds to set in.
Mana Cost: 100/115/130/145
Cooldown: 15/13/11/9
Shallow Grave (G)
Shallow Grave prevents any damage from killing the targeted hero for 5 seconds.
Level 1 - 90 Sec cooldown. 400 cast range.
Level 2 - 70 Sec cooldown. 600 cast range.
Level 3 - 50 Sec cooldown. 800 cast range.
Level 4 - 30 Sec cooldown. 1000 cast range.
Mana Cost: 140/130/120/110
Cooldown: 90/70/50/30
Shadow Wave (D)
Sends forth a Shadow Wave to heal a few units. Healed units also damage a small area around them for the same amount. Dissipated damage is Physical.
Level 1 - Dissipates 80 damage. 3 targets.
Level 2 - Dissipates 100 damage. 3 targets.
Level 3 - Dissipates 120 damage. 4 targets.
Level 4 - Dissipates 140 damage. 5 targets.
Mana Cost: 80/90/100/110
Cooldown: 12/10/8/6
Weave (W)
A powerful shadow magic used to increase or decrease defenses over time. Changes armor by 1 every second. Affects allied and enemy heroes in a 600 AOE.
Level 1 - Lasts 12 seconds.
Level 2 - Lasts 18 seconds.
Level 3 - Lasts 24 seconds.
Mana Cost: 100
Cooldown: 40 seconds
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