Range: 100 | Move Speed: 315
Primary: STR
Str: 21 + 2.75 | Agi: 15 + 1.8 | Int: 17 + 1.65
Damage: 49 – 61 | HP: 549 | Mana: 221
HP Regen: 0.88 | Mana Regen: 0.69
Attack Speed: 1.44 | Armor: 4
Maybe the most tremendous being on the Scourge, Magnus is a power to be reckoned with. Trained from birth to become a potent warrior, he is now at the peak of his strength. The Magnataur's giant axe can cleave paths through his enemies, and create a bone-breaking shockwave that ripples through the ground. Further strengthened by a demonic magic that enhances his attacks, he can crush enemies with shocking ease. His greatest power, though, is the ability to create an immensely strong magnetic field, sucking in helpless foes to meet their end.
Shockwave (W)
A wave of force ripples out from the Hero, causing damage to land units in a line of 800 distance.
Level 1 - 75 damage.
Level 2 - 150 damage.
Level 3 - 225 damage.
Level 4 - 300 damage.
Mana Cost: 90
Cooldown: 11/10/9/8
Empower (E)
Increases attack damage for a friendly unit.
Level 1 - 15% attack damage.
Level 2 - 30% attack damage.
Level 3 - 45% attack damage.
Level 4 - 60% attack damage.
Mana Cost: 30
Cooldown: 12
Mighty Swing (T)
Magnus' halberd swings in a mighty arc, damaging all enemies in a fairly wide circle. Targets beside the primary take less damage.
Level 1 - 12% damage is splashed.
Level 2 - 25% damage is splashed.
Level 3 - 37% damage is splashed.
Level 4 - 50% damage is splashed.
Mana Cost: N/A
Cooldown: N/A
Reverse Polarity (V)
Through some unknown property of matter, the Magmataur sucks enemies within 400 AoE to his position and stuns them with a powerful slam, dealing damage.
Level 1 - 2 second stun, deals 150 damage.
Level 2 - 3 second stun, dealing 225 damage.
Level 3 - 4 second stun, dealing 300 damage.
Mana Cost: 200/ 275/ 400
Cooldown: 120
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