Nevermore - The Shadow Fiend

By Cinder on 10:59 AM

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Nevermore - The Shadow Fiend
Range: 500 | Move Speed: 300
Primary: AGI
Str: 15 + 2 | Agi: 20 + 2.4 | Int: 18 + 2
Damage: 35 – 41 | HP: 435 | Mana: 234
HP Regen: 0.7 | Mana Regen: 0.73
Attack Speed: 1.42 | Armor: 2

A demon of the burning legion so abhorred that he makes the skin of even his fellow demons crawl, Nevermore is a creature of the shadows that consumes the souls of those around him. When the Shadow Fiend comes forth to battle, he augments his power with the souls he has consumed, bearing down on his enemies with spiritually enhanced attacks and powerful spiritual blasts. The Shadow Fiend is a terrifying opponent whom few have survived, and those who have perished under his tyranny have faced the most despicable fate of all.

Shadowraze (Z)
Gives the Shadow Fiend the power to desecrate regions in front of him at varying distances.
Level 1 - 75 damage
Level 2 - 150 damage
Level 3 - 225 damage
Level 4 - 300 damage
Note: Nevermore's Shadowraze ability has three icons. Each icon descecrates a certain distance in front of Nevermore. Each icon also comes up with a different hotkey and each icon has a different cooldown.
Shadowraze [ Z ]
Blasts an area 200 units in front of Shadow Fiend for 75/150/225/300 damage
Shadowraze [ X ]
Blasts an area 450 units in front of Shadow Fiend for 75/150/225/300 damage
Shadowraze [ C ]
Blasts an area 700 units in front of Shadow Fiend for 75/150/225/300 damage
Mana Cost: 75
Cooldown: 10 seconds

Necromastery (N)
Whenever the Shadow Fiend kills a unit (both allies or enemies), he stores the unfortunate soul inside of him. For each stored soul he gains 2 bonus damage until his own death releases half of them from bondage.
Level 1 - 16 damage limit.
Level 2 - 30 damage limit.
Level 3 - 46 damage limit.
Level 4 - 60 damage limit.
Mana Cost: N/A
Cooldown: N/A

Presence of the Dark Lord (P)
The presence of such a horrible creature terrifies nearby enemies, reducing their armor.
Level 1 - 1 armor reduction.
Level 2 - 2 armor reduction.
Level 3 - 3 armor reduction.
Level 4 - 4 armor reduction.
Mana Cost: N/A
Cooldown: N/A

Requiem of Souls (R)
Summons evil spirits around you dealing damage to units in the area. Number of spirits is related to the number of souls stored. Lowers movement speed and damage of nearby units. The closer the units are the greater the damage.
Level 1 - Spirits dealing 80 damage each
Level 2 - Spirits dealing 120 damage each
Level 3 - Spirits dealing 160 damage each
Mana Cost: 150/ 175/ 200
Cooldown: 120/110/100 seconds
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