Range: 400 | Move Speed: 300
Primary: AGI
Str: 16 + 1.8 | Agi: 22 + 2.35 | Int: 15 + 1.75
Damage: 34 – 48 | HP: 454 | Mana: 195
HP Regen: 0.73 | Mana Regen: 0.61
Attack Speed: 1.38 | Armor: 3
Once a mighty warden and sister of Mortred, the maniacal laughter of her sibling and the chakram of hers covered in her own just drawn blood is a sight that even today still haunts Shendelzare. Hearing the laments of her loyal daughter, Elune decided to not forsake her, and she graced her with a new body along with the ability to harness powers from the nether-world and a fighting spirit only owned by those who have met death itself. Shendelzare now leads the Sentinel's army, fearless of what could come at her, an avatar of the dreadful emotions within the soul of her former self.
Magic Missile (C)
A magic missile is thrown at an enemy unit, causing damage. Stuns for 1.75 seconds. Cast range of 500.
Level 1 - Deals 100 damage.
Level 2 - Deals 175 damage.
Level 3 - Deals 250 damage.
Level 4 - Deals 325 damage.
Mana Cost: 95/ 110/ 125/ 140
Cooldown: 10
Terror (T)
Shendelzare lets loose a wicked cry, terrorizing enemy units of around 700 range. Their armor and damage is reduced. Lasts 20 seconds.
Level 1 - Reduces base armor by 3 and damage by 5%.
Level 2 - Reduces base armor by 4 and damage by 10%.
Level 3 - Reduces base armor by 5 and damage by 15%.
Level 4 - Reduces base armor by 6 and damage by 20%.
Mana Cost: 40
Cooldown: 15
Command Aura (D)
Increases damage of allied units within 350 range. Effect stays for 2 seconds after moving out of range. Only amplifies your base damage and bonus damage earned from stat items.
Level 1 - 12% damage.
Level 2 - 20% damage.
Level 3 - 28% damage.
Level 4 - 36% damage.
Mana Cost:
Cooldown:
Nether Swap (W)
Instantaneously swaps positions with a target hero.
Level 1 - 600 range.
Level 2 - 900 range.
Level 3 - 1200 range.
Mana Cost: 100/ 150/ 200
Cooldown: 45
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