Primary Attribute: Intelligence
Range: 600
Movement Speed: 315
Total starting damage: 36-46
Total starting armor: 1
Strength 19 + 1.5
Agility 18 + 0.8
Intelligence 24 + 3.2
Dragonus, Skyrath Mage - Spell/Abilities Guide:
1. Arcane Bolt
(Active, enemy target)
The Sky Mage fires off a bolt of Arcane energy to harm his adversaries. Deals an additional 1.5x the Sky Mage's intelligence and grants 325 vision around the projectile.
Deals 60/80/100/120 + 1.5x Int damage to target enemy
Manacost: 90
Cooldown: 5/4/3/2
Cast Range: 800
Note: The projectile moves very slowly and you have 325 vision around it
2. Concussive Shot
(Active, no target)
With Dragon like intuition, the Skywrath Mage releases a compact ball of magical lightning at the closest visible hero within 1600 AoE. Upon impact the ball bursts slowing enemies by 40% for 4 seconds and dealing damage around the target.
AoE: 200
Duration: 4
Slow: 40%
Damage: 50/100/150/200
Range: up to 1600
Manacost: 110
Cooldown: 20
Note: Does not work when no heroes are in range or heroes are in fog.
3. Ancient Seal
(Active, enemy target)
Dragonus draws a mystical rune on the enemy that amplifies all spell damage against them and snuffs out their ability to cast spells for a few seconds.
Magic Amplification: 18/24/30/36%
Silence Duration: 3/4/5/6 seconds
Manacost: 80/90/100/110
Cooldown: 11
Cast Range 700
4. Mystic Flare
(Active, ground target)
Dragonus uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals massive damage distributed evenly among any heroes in the AoE over 2 seconds.
Damage: 600/900/1200
Duration: 2 seconds
AOE: 170
Cast Range: 1200
Manacost: 350/575/800
Cooldown: 60/40/20
Note: Does not affect or count creeps. Deals damage over time in the area.
You might also like:
Related Post :
Related Post :
Subscribe to:
Post Comments (RSS)
0 comments for this post