Razzil Darkbrew - Alchemist

By Cinder on 10:10 PM

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Razzil Darkbrew - Alchemist
Range: 128 | Move Speed: 300
Primary: STR
Str: 25 + 1.8 | Agi: 11 + 1.2 | Int: 25 + 1.8
Damage: 49 - 58 | HP: 625 | Mana: 325
HP Regen: | Mana Regen:
Attack Speed: | Armor: 1

Having enlisted under the ranks of the Sentinel for mere personal gain, the Alchemist's quest for amassing wealth to fund his research is a tireless and relentless one. Both sadistic and cruel in his methods, this heartless Goblin cares not for the means he must resort to for a sizeable bounty. Whether he chooses to paralyze his foes with toxic concoctions or drench them in corrosive acids, Razzil Darkbrew remains steadfast in his calm, calculated approach, despite their constant wails of agony. Though notoriously famed to be inhumane and savage in his actions, he succeeds in crippling the mighty Scourge with the vilest of elixirs.

Acid Spray (D)
Sprays high-pressure acid across a target area. Hostile units who step across the contaminated terrain take physical damage per second and have their armor reduced. Lasts 16 seconds.
Level 1 - 8 damage per second, reduces armor by 3.
Level 2 - 16 damage per second, reduces armor by 4.
Level 3 - 24 damage per second, reduces armor by 5.
Level 4 - 32 damage per second, reduces armor by 6.
Mana Cost: 160
Cooldown: 22

Unstable Concoction (E)
Taking a few moments to shake up some chemical vials, the Alchemist lobs one at the target, stunning and damaging it based on how long he shook it up (60 dmg, 1 sec stun per second channel). Casting range improves per level.
Level 1 - Up to 2 seconds channel.
Level 2 - Up to 3 seconds channel.
Level 3 - Up to 4 seconds channel.
Level 4 - Up to 5 seconds channel.
Mana Cost: 75
Cooldown: 16

Goblin`s Greed (G)
The Goblin converts the creep's corpse into gold. You get more gold for every extra creep you killed in the last 18 seconds. Gives successive bonus gold. Cap of 18 extra gold.
Level 1 - 2 bonus gold per enemy
Level 2 - 4 bonus gold per enemy
Level 3 - 6 bonus gold per enemy
Level 4 - 8 bonus gold per enemy
Mana Cost:
Cooldown:

Chemical Rage (R)
The Alchemist causes his Ogre to enter a chemically induced rage reducing base attack cooldown, increasing movement speed and increasing hitpoints and regeneration. Lasts 25 seconds.
Level 1 - 1.45 Base Attack Rate and 350 Bonus HP and Regeneration.
Level 2 - 1.35 Base Attack Rate and 700 Bonus HP and Regeneration.
Level 3 - 1.20 Base Attack Rate and 1050 Bonus HP and Regeneration.
Mana Cost: 50 / 100 / 150
Cooldown: 45
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